Did someone say,
"sight words?"Sight words and high frequency words are words that occur often in written text. The goal is for these words to be read quickly and easily. Many of these words are not decodable---or able to be "sounded out," such as the word "SAID." Words such as these are called "red words" or "trick words."
Memorizing sight words helps increase fluency in reading since your child will know these words immediately by sight! The goal is to achieve automaticity, so that instead of focusing on these words while reading, he or she will be able to read them naturally in context. The more that are memorized, the easier this will be.
Comprehension is then increased as your child is focused on the meaning of the text and not struggling with these individual words. Learning and memorizing the sight words takes much time and practice. It is essential that your child practice sight words regularly---daily is the key.
In addition, these sight words are helpful in Writer's Workshop. As they are introduced, they will be added to our classroom's word wall. The word wall is very helpful; however, if your child is very familiar with the sight words, he or she may just remember how to spell them independently when needed in writing!
Kindergarten will introduce three new sight words each week in most cases. You will receive the month's sight words in your child's folder. Please keep these at home and practice reviewing them as part of your early morning or evening routine with your child. The benefits of continued practice in small amounts of time are significant! In addition, a sight word assessment will take place each month and will be sent home so that you may see your child's progress and current status with sight word knowledge.
THANK YOU FOR YOUR SUPPORT!September: I, you, look, the, is, see, can, myOctober: at, here, like, go, have, we, am, it, little,on, are, some, and, in, thisNovember: put, has, to, up, down, over, she, heDecember: for, said, into, from, big, them, went, be, usJanuary: made, that, play, does, got, were, too, next, get, was, give, thenFebruary: need, an, saw, off, want, find, with, but, friend, come, first, theseMarch: walk, run, use, had, your, under, him, her, our, one, if, theyApril: there, came, of, by, don't, because, not, what, newMay: will, now, say, could, should, would, who, their, must
The following are some games that your child might enjoy. For each of these games, you should limit the amount of words used in each game. Do not use all the words in any one game and vary the words used.1. Concentration-You will need two sets of the high-frequency word cards. Shuffle the cards and place them face down in rows. Players take turns flipping two cards over. If the words match, the player keeps the cards and takes another turn. As your child becomes familiar with a set of words, add additional pairs of cards to challenge their recognition of high-frequency words.2. Word Bingo-Make a set of high-frequency word cards. Then make Bingo cards with a grid of nine or twelve squares or you can print a card you can find online. Your child can write the high-frequency words in the squares, copying them from the word cards or you can write the words yourself. Shuffle the deck of word cards, and have players take turns choosing a card and reading the word. Players use a marker (buttons, pennies, small treats to eat when the game is done) to cover the word on their Bingo card. Play continues until someone gets a “bingo”.3. Say It! Match It!-You will need two sets of the high-frequency word cards. Choose two players and give each a set of word cards. Each player turns a card face up from his or her stack at the same time. If the words match, the first person to call out the word and say, “Match!” gets the pair. Discard piles are reshuffled and play resumes until all the cards are gone.4. Oops!- Write the high-frequency words on craft sticks. Write Lose a turn on one craft stick and Oops! on another stick. Put all the sticks in a cup. Players take turns picking a stick and reading the word on the stick. If the player reads the word correctly, he or she keeps the stick. If the word is read incorrectly, the stick must be returned to the cup. If a player picks the Lose a Turn stick, he or she loses a turn. If a player picks the Oops! stick, all their sticks must be returned to the cup. Play until all the sticks are removed from the cup. The player with the most sticks is the winner.
Last Modified on September 9, 2019